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Player Help Archive:

All help articles available in-game via the 'help' command are displayed here. This list is frequently appended so if a wanted topic does not exist it is suggested that an in-game mail is sent to the *ideas board suggesting what topic is needed.

Help on quality:

Quality

An object's quality is as it sounds- a measure of it's quality. Crafting products from high-quality materials and components will result in a high-quality product.
The quality of an object can influence many things, some examples of which are below:
- A weapon or piece of armor with high quality will deteriorate from use slower than an identical item of lower quality.
- An ammo object with high quality will inflict more additional damage when fired from a weapon than an identical ammo object of lower quality.
- A bandage with high quality will on average provide more effective healing than an identical bandage of lower quality.
- Vehicles and starships receive a bonus to fuel and max health for each point of quality above ten.
- buildings receive a bonus to max health for each point of quality above ten.

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